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The smash hit dice game just got remodeled!
Your favorite lovably quirky city is back at it again! Welcome to Machi Koro 2, where new adventures await, but the bakeries and business centers are still abundant. In Machi Koro 2, veteran players will notice some big changes.
The cards in this set have exciting, never-before-seen effects. But choose what you build wisely, as your landmarks might also benefit your opponents! With more variety than ever before, no two games will be the same. Machi Koro 2 will have fans visiting again and again!
Roll dice
Choose to roll 1 or 2 dice. The number you roll will activate cards with the matching number. But be careful – this might activate cards in other players cities too!
Activate buildings
Blue cards activate on anyones turn, Red cards activate on other players turns, while Purple and Green cards only activate on your turn. Stay on your toes, even if its not your turn!
Buy new cards
Spend coins to gain 1 new card from any of the three market rows. The top row has cards that activate with lower numbers. The middle row has cards that activate on high numbers. And the bottom row has 20 unique Landmark cards.
Win the game
The first player to buy 3 Landmarks wins the game! Each Landmark built increases the cost of your next one and adds exciting new effects to the game that could change everyones strategy!
Machi Koro 2 is a standalone game, which presents a new variation on the gameplay introduced in the original Machi Koro. This new game cannot be combined with the original Machi Koro game or its expansions.
The main differences between Machi Koro 2 and the original Machi Koro include some gameplay tweaks and some quality of life improvements.