Card TypeSorcery RarityUncommon Power/Toughnessnull/null Legalities Choose one
Date Night Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Patrol Night One or two target creatures each get +1/+0 and gain first strike until end of turn. function toggleLegality() { var element = document.getElementById(“info-item-legalities”) var closed = document.querySelector(“.legalities-closed”) var open = document.querySelector(“.legalities-open”) if (element.classList.contains(‘d-none’)) { element.classList.add(“d-block”) closed.classList.add(“d-none”) open.classList.add(“d-block”) element.classList.remove(“d-none”) closed.classList.remove(“d-block”) open.classList.remove(“d-none”) } else { element.classList.add(“d-none”) closed.classList.add(“d-block”) open.classList.add(“d-none”) element.classList.remove(“d-block”) closed.classList.remove(“d-none”) open.classList.remove(“d-block”) } }