10/64
Holo Rare
Metal
80
Stage 1
Pokmon Power: Electromagnetic Power
As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, or Dark Magnetons. This power can’t be used if Magneton is Asleep, Confused, or Paralyzed.
[1LL] Plasma (30)
If there are any Lightning Energy cards in your discard pile, attach 1 of them to Magneton.
R
G-30
2