Card TypeSorcery RarityRare Power/Toughnessnull/null Legalities Choose up to one target creature, then airbend all other creatures.
Until your next turn, your opponents can’t cast spells from anywhere other than their hands.
Exile Avatar’s Wrath. function toggleLegality() { var element = document.getElementById(“info-item-legalities”) var closed = document.querySelector(“.legalities-closed”) var open = document.querySelector(“.legalities-open”) if (element.classList.contains(‘d-none’)) { element.classList.add(“d-block”) closed.classList.add(“d-none”) open.classList.add(“d-block”) element.classList.remove(“d-none”) closed.classList.remove(“d-block”) open.classList.remove(“d-none”) } else { element.classList.add(“d-none”) closed.classList.add(“d-block”) open.classList.add(“d-none”) element.classList.remove(“d-block”) closed.classList.remove(“d-none”) open.classList.remove(“d-block”) } }